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ARM Accuracy Super Resolution: an FSR 2-Based upscaling announced, Unreal Engine and - Printable Version

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ARM Accuracy Super Resolution: an FSR 2-Based upscaling announced, Unreal Engine and - harlan4096 - 24 March 25

Quote:ASR plugins will be released by the end of 2025

More open-source super resolution tech expanding to mobile devices.

[Image: ARM-ASR-HERO-1200x624.jpg]

ARM ASR (Accuracy Super Resolution), not to be confused with Qualcomm’s GSR (Game Super Resolution), is a new upscaling technology for low-power devices.

ASR was announced at GDC 2025 and will soon be available as easy-to-integrate plugins. ARM is set to release ASR plugins for Unreal Engine and Unity, the leading engines for modern mobile games.

The GDC (Game Developer Conference), which was held last week, almost simultaneously with NVIDIA’s GTC (Graphics Technology Conference), is one of the leading events for graphics-related topics. While GTC is NVIDIA’s event where third parties may announce products using NVIDIA technology, GDC focuses more on software and new technologies that will power future gaming.

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